Frontier pilots simulator is a environment centered single player vehicle sim combining skill-based flying system with a story-driven economic progression system. Your piloting expertise will be constantly challenged by the world while it unfolds before you. Each contract has multiple routes and players will be the ones to decide what kind of experience they get.
Dive into the flight you never seen before! Using the proprietary physics rules developed in-house you can experience piloting a heavy cargo ship as hardcore as you like it! Use your keyboard or controller and take on an atmosphere unknown.
The world of opportunity lies before you. As a new colony, Raglor has a differentiated supply system – central base, manned and unmanned outposts along with security and colony settlements create a live economy with shifting prices and consumer demand. Pay attention and you’ll be getting that bigger freighter in no time!
Humans have just found this planet. But were they first? What secrets lie within the depths of this Jewel of the mining industry? Are you a passing by cargo pilot, or will you play a role in the greatest undertakings of the humankind to date? This brave new world will test all that you’ve got.
Ladies and Gentlemen, we are pleased to introduce the demo version of the game that we’ve been working day and night. Frontier Pilot Simualtor. Before this small release we tried to finalize all the details, made the bias on the modification of aircraft and of course our main advantage – realistic controls. We are glad […]
Hey, Pilots! I know you missed the updates in the section. today I gonna tell you about the drones. Drone – flying friend that accompanies you in the game, we implemented two kinds of drones, defending and attacking. Let’s start in order. Defending drone will save you in a difficult situation, for example, you crashed, […]
Hi Pilots, The day is almost here! We are in final polishing stages of our demo build. It is a busy and exciting time here at Razar! While we discussed the features, I think you guys would be interested to know that there is a few things we did not mention before: Demo has […]
What is it?
“Frontier Pilot Simulator” is just what it sounds like. It is a PC video game about a cargo pilot making his way into a new colony. But is he there to stay? With the “Mid-core” flight system you can relax and enjoy flying through the atmosphere or grab your controller and give it hell with the adjusting throttle and different flight modes, heavily relying on upgrades to really test your piloting skills in a hostile environment.
When is it coming out?
With a BETA test scheduled in June, a full First Chapter will be released Fall 2017. We are coming into the beta with a strong understanding of critically important parts of our game, so after that we’ll have to tweak it here and there and finish up the content expansion.
What is First chapter?
Being an independent team, we’ve decided to focus on doing the best with what we can. Play time is important, but quality gameplay mechanics is where it’s at. “First Chapter” is a kick-off to the game. It has a self-contained plot and can be completed in a relatively short time. But if you explore the world and find your own routes – we promise it will take you a while. And you’ll probably need a few new ships.
So are you planning to ask for microtransactions?
No, our distribution policy is strict per-installment basis. If the “First Chapter” is a received well and has a significant following, we’ll be able to expand on the content. It will be a separate purchase with still the same gameplay. More ships, more routes, more worlds and a bigger intrigue in the story.
What’s the core gameplay?
You know, we played all of it. All major titles in space sim industry. And it seems dull they are so combat-focused! So our team at Razar came together to deliver a real flight experience. You are obstructed by atmosphere, interplanetary traffic,security, faction issues and conditions of trade in the outer colony. We want this game to be a manifest to how good a flight can be when it’s not all about the time to kill your opponent.
Will there be multiplayer?
Not in this installment. We do have the plans and the baseline laid out for creating a multiplayer eco-system, but we’d rather khear it from the players. This feature is in the works and it’s up to you guys to make it happen!