Frontier pilots simulator is a environment centered single player vehicle sim combining skill-based flying system with a story-driven economic progression system. Your piloting expertise will be constantly challenged by the world while it unfolds before you. Each contract has multiple routes and players will be the ones to decide what kind of experience they get.

Dive into the flight you never seen before! Using the proprietary physics rules developed in-house you can experience piloting a heavy cargo ship as hardcore as you like it! Use your keyboard or controller and take on an atmosphere unknown.

The world of opportunity lies before you. As a new colony, Raglor has a differentiated supply system – central base, manned and unmanned outposts along with security and colony settlements create a live economy with shifting prices and consumer demand. Pay attention and you’ll be getting that bigger freighter in no time!

Humans have just found this planet. But were they first? What secrets lie within the depths of this Jewel of the mining industry? Are you a passing by cargo pilot, or will you play a role in the greatest undertakings of the humankind to date? This brave new world will test all that you’ve got.


Hi Pilots,   The day is almost here! We are in final polishing stages of our demo build. It is a busy and exciting time here at Razar! While we discussed the features, I think you guys would be interested to know that there is a few things we did not mention before: Demo has […]

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Distribution and damage

Hey Pilots, Sorry for running without updates for two weeks, but we’ve been incredibly busy here a Razar. Among all the things to happen to our team, a huge milestone have been reached: we got Greenlight! You can now follow us on Steam to know what’s next, get more updates and find out when exactly […]

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At RAZAR s.r.o. we believe in transparency and we don’t think there’s anything to hide from our fans. This is a first update installment to let you know what we are working on at the moment. After an endless battle with creating a terrain worth traversing and an atmosphere to compliment it we’re hard at work […]

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What is it?

“Frontier Pilot Simulator” is just what it sounds like. It is a PC video game about a cargo pilot making his way into a new colony. But is he there to stay? With the “Mid-core” flight system you can relax and enjoy flying through the atmosphere or grab your controller and give it hell with the adjusting throttle and different flight modes, heavily relying on upgrades to really test your piloting skills in a hostile environment.

When is it coming out?

With a BETA test scheduled in June, a full First Chapter will be released Fall 2017. We are coming into the beta with a strong understanding of critically important parts of our game, so after that we’ll have to tweak it here and there and finish up the content expansion.

What is First chapter?

Being an independent team, we’ve decided to focus on doing the best with what we can. Play time is important, but quality gameplay mechanics is where it’s at. “First Chapter” is a kick-off to the game. It has a self-contained plot and can be completed in a relatively short time. But if you explore the world and find your own routes – we promise it will take you a while. And you’ll probably need a few new ships.

So are you planning to ask for microtransactions?

No, our distribution policy is strict per-installment basis. If the “First Chapter” is a received well and has a significant following, we’ll be able to expand on the content. It will be a separate purchase with still the same gameplay. More ships, more routes, more worlds and a bigger intrigue in the story.

What’s the core gameplay?

You know, we played all of it. All major titles in space sim industry. And it seems dull they are so combat-focused! So our team at Razar came together to deliver a real flight experience. You are obstructed by atmosphere, interplanetary traffic,security, faction issues and conditions of trade in the outer colony. We want this game to be a manifest to how good a flight can be when it’s not all about the time to kill your opponent.

Will there be multiplayer?

Not in this installment. We do have the plans and the baseline laid out for creating a multiplayer eco-system, but we’d rather khear it from the players. This feature is in the works and it’s up to you guys to make it happen!

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