BALLENA –  the cargo ship with the third largest carrying capacity, and it’s also the ship that will appear on the startup screen when you run the game.

What do the various stats influence?

  • Cargo: the size of the ship’s body. The higher it is, the heavier the goods you can transport
  • Weight: the ship’s weight. The higher it is, the more powerful engines you need to the fly the ship and the more difficult it is to control it
  • HP: the ship’s hit points. The higher it is, the more difficult it is to disable the ship
  • Armor: the ship’s defense
  • Consumption: the ship’s fuel consumption. The higher it is, the more quickly the engines will consume fuel
  • Power: the engine’s power. The higher it is, the easier it is for the engine to lift weight
  • ForceUP: the wing’s lifting power. The higher it is, the easier it is to fly long distances and maneuver the ship when turning
  • Drag: how streamlined the ship is. The lower it is, the more quickly the ship can reach high speeds
  • ShiftTime: how long it takes to transform. The lower it is, the more quickly the ship can transform or deploy landing gear
  • Capacity: how large the ship’s fuel tank is. The higher it is, the more fuel you can take per flight
  • Protection: the chance not to break when taking critical damage
  • Suspension: how effective the suspension is. The higher it is, the sturdier the landing gear is and the more damage the suspension can sustain
  • Range: the ship’s range. The higher it is, the easier it is to see bases and objects on the radar
  • Visibility: the range at which the player can be spotted by the enemy
  • Fragility: special body shape. The higher it is, the higher the reloading value the cargo can sustain

 

And here’s the process, from sketch to almost final art

BALLENA

 

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